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Items of Magic
If one were to scan Nehwon for magic items, they would find
far fewer than in other magical realms. It is well understood by Nehwon's denizens
that magic items, much like other magical things, can be quite powerful and also
quite dangerous. To carry an item of magical power is a great burden. At the very
least, those who covet its power for themselves will plot and scheme to wrest it
from an unwary owner. If an item is of any notable power or intelligence, it was
brought into the world to serve a purpose ... and many men would be its unwitting
puppets or conspirators to reach its goals. Thus the magic of Nehwon is great, but
must be understood in order to be used to anyone's benefit.
Artifacts
- Stone of Darkness: It is said that this magical chunk of black slag
was commissioned by Death to mask the Medallion of Light. It confers special protection
and power over darkness to anyone who carries it but is said to offer greater
powers to the dead, including the undead. It is also said to be powerless in
true sunlight, but that it can extinguish any other light source, anywhere, at any time.
- Medallion of Light: The only delight death ever knew was in his love, Larong. But
alas, one day, death was ordered by Mux to slay her as he must eventually slay every living
thing. The Medallion of Light is said to hold her soul. By whatever design this item came about,
it is a powerful symbol of light and offers the bearer extraordinary powers of divination and
destruction. It is said that Death himself cannot touch the one who carries the stone.
- Cloak of the Winter Wolf: This cloak is said to have been made from the skin of one of the
wolf thirteen. The wearer can assume the form of this wolf and is immune to anything that is cold. Thus,
in a cold climate, unheated weapons cannot harm the wearer. The wearer may also control the weather
by bringing on as much cold and storm as they wish.
- Golden Conch: The Conch is a boon of the sea king that he bestowed on one of the
great sea wizards of Simorgya in ancient times. It is said that it was created to allow
the recipient to show all the peoples and creatures of the land the great wonders of the sea for
in water, it can control sea creatures, resurrect the drowned, swim at incredible speeds, and
control all the water the bearer can lay eyes upon. Like so many other things, it was supposedly
lost when Simorgya sank into the sea.
- Hwal's Silver Flutes: The ancient white wizard Hwal is often thought of as the godfather
of natural science and of all white wizardry. In his wisdom, he realized that some of the great
beasts of the natural world that he had befriended would not be docile after his death. So for
his apprentices he fashioned silver flutes that could bring slumber to the great beasts such as
the leviathan, the behemoth, even the great wyrm. But after civilized men conquered most of the
known world, they took little notice of these items and considered them collectors curiosities. All
have been bought and sold so many times that their owners scarcely know what they are anymore.
- Lankhmar Staves of Office: The gods *of* Lankhmar were entombed with the staves of office
that they carried to advertise their station. These rods of black wood remain there still, and when
the gods walk, these staves are their weapons. The Lankhmar staves of office seem to wither anything
they touch and indeed the very air around the gods seems empty and hollow. Silence follows the staves
wherever they go and it is rumored that any person who could hold a stave would have power over all
Lankhmar.
- The Triad: To Nehwon, the bubble rising in the waters of eternity, there are actually two worlds.
There is the world of men, with all the empires and seas as they are understood now. And then there is the
Nehwon world of darkness. It is said that the two worlds come together in three gems, each of a different hue, and that
they were created by some ancient wizard to explore the other Nehwon. Individually they are marginally magical,
appearing to be ordinary gems of somewhat large size and uncanny durability. When brought together, however,
they give the wielder powers over both worlds and the ability to travel between them freely. This world of darkness, which has
influenced the world of men subtly from the shadows for eons, is populated with fiends and powers beyond human
imagining.
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